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Each character can choose a
profession. There are two categories of
professions, collecting and crafting. Collecting
professions involve players going out into the
wilderness collecting natural resources, such as
wood and flowers. The crafting professions
involve the player using different items,
possibly resources collected from collecting
professions, to make a vast array of different
items. There is the only one profession that
combines both aspects of professions, and that
is Alchemist. A trade goes from level 1 to 100.
As players gain levels new skills are gained. In
crafting professions players upon reaching
certain levels players increase the number of
ingredients (slots) that can be used. In the
harvesting professions upon reaching certain
levels the player gains access to new resources
in addition to increased number of ingredients
(slots) that can be used. Players are able to
learn up to three professions, but a new
profession cannot be learned until existing
professions are level 30 or higher. Lastly,
crafting professions gain access to a special
"magus" specialization at level 65. The magus
specialization allows a crafter to modify the
characteristics of the objects using smithmagic
runes and potions.
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